---
title: "Global Game Jam 2014"
date: "2014-01-26"
---


Over the weekend my friends and I made a game called _Salvation_. _Salvation_ is a top-down shooter video game that I created for [Global Game Jam 2014](http://globalgamejam.org/2014/games/road-salvation), as part of a team of five: [Brian Chau](http://brianchau.ca/), [Carolyn Shen](http://carshen.github.io/), Henry Chee, Perry Liu, and myself. The game features minimalistic graphics, a lame story, and visibility polygons.

:: Play it now! /salvation

There is also a [map editor](/salvation/mapeditor.html). The code is available [on github](https://github.com/dllu/bieber-drive).

![Photo of Henry Chee, Carolyn Shen, and me.](http://i.imgur.com/rkjcQGY.jpg)

There is also a [map editor](/salvation/mapeditor.html). The code is available [on github](https://github.com/dllu-zz/bieber-drive).

![Screenshot of the game.](salvation1.png)
![Screenshot of the game.](salvation2.png)
![Screenshot of the game.](salvation3.png)
