Global Game Jam 2014
Over the weekend my friends and I made a game called Salvation. Salvation is a top-down shooter video game that I created for Global Game Jam 2014, as part of a team of five: Brian Chau, Carolyn Shen, Henry Chee, Perry Liu, and myself. The game features minimalistic graphics, a lame story, and visibility polygons.
There is also a map editor. The code is available on github.

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Photo of Henry Chee, Carolyn Shen, and me.
There is also a map editor. The code is available on github.

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Screenshot of the game.

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Screenshot of the game.

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Screenshot of the game.